Rivals of Aether (RoA for short) is an indie fighting game mainly inspired from the fighting series Super Smash Brothers. It was developed by Dan Fornace and Flashygoodness and fully released in 2017 on PC and Xbox One.
Rivals of Aether began development in April of 2014. In July 2014 the game was announced and the first two characters (Zetterburn and Orcane) In August of 2014 it was announced the game would be released on Xbox One as part of the ID@Xbox Program. In 2015, the game entered early access on Steam. Rivals of Aether's full release was March 28, 2017 for PC and August 23, 2017 for Xbox One.
Rivals of Aether a platform fighting game set in a world where warring civilizations of classical elements compete for dominance in their home world of Aether. There are currently 11 stages along with 8 normally playable characters and 1 DLC guest character, Ori. At least four more DLC characters are in development and are planned to be released near the end of 2017 in two separate packs.
There are currently twelve stages in Rivals of Aether, with three of them locked from the start and need to be unlocked via gaining certain achievements and one downloadable stage.
Online Play Edit
The game uses a Peer 2 Peer system for Online play. You can choose to find a random online opponent or play with one of your registered friends. The online supports 1 versus 1 or 2 versus 2. Ranked mode only connects to players with a similar rank and you can choose to not deny the match if the connection is slow.
There is a connection speed number in the lower right corner during matchmaking and actual fighting. However, it is recommended to get in touch with your region's community via their Discord server if you want to make sure to have non-laggy matches.
Rivals of Aether was positively received by critics and fans.